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Video Game Cruelty Potential: The minigames, which center around intentionally tossing the ragdoll driver out of the vehicle. Updated Re-release: FlatOut: Ultimate Carnage and FlatOut: Head On are ports of FlatOut 2 with extra cars, new characters and a different soundtrack. The series itself is one to the Destruction Derby series on the PS1 and N64.Spiritual Successor: Wreckfest, which first debuted to the public by its working title, Next Car Game.Slippy-Slidey Ice World: The snow tracks in the first game, with their reduced traction, fit the standard racing game variant of the trope.Rewarding Vandalism: You get Nitro for crashing into stuff.And on top of that, there are a whole selection of minigames that involve intentionally ejecting the driver to see how far or how accurately you can toss him. Every time you crash, you're treated to a slow-mo cutscene of your driver getting thrown from the car. Nitro Boost: You have a Nitro meter that fills up as you crash into stuff and can be used for a speed boost.
In-Vehicle Invulnerability: The ragdoll driver can survive any crash unless he is thrown from the vehicle.Eagleland: Frank Malcov's car has a USA flag's stripes painted on the front of his cars.He is incredibly fast on pure pace despite having a habit of choosing the slowest and biggest cars of the first tier cars of each class however, his driving style is so erratic, most of the time, he will finish dead last because he crashed onto pretty much everything on the track. Special mention goes to Malcov in FlatOut 2 races.
Drives Like Crazy: Considering there is a lot of crashing, of course everyone would be this.In the hands of a truly skilled gamer, no other vehicle can possibly compete, even in the infamous destruction derbies.
However, said acceleration is equally reciprocated in its brakes, and at sane speeds it can out-handle any vehicle in the game.
Difficult, but Awesome: The Flatmobile of FlatOut 2 is so comically fast that any typical player simply cannot control it. Die, Chair, Die!: You can interact with a wide variety of objects on the courses, but there's nothing to do with them except smash into them. However, because you earn points for collisions even if you're not the one that initiated them, and the game ends when you're wrecked, you can easily win or come close to winning with very little effort. The AI will continuously gang up on the player, who more often than not will get dogpiled into a corner, unable to move. Subverted in FlatOut 3's demolition derby modes. Your AI opponent, however, has no such difficulties, and can take turns significantly faster than you can. The Night Shift mode of FlatOut 3 takes place on a rainy, foggy night, limiting the player's visibility and grip. But you can still imagine the horror when you suddenly see eleven cars appear from nowhere on the minimap behind you, and uncluster as they come after you. This is rare, however, and there are even times where you can lap some of the slower characters. This is made readily apparent in some tracks where the pack will actually teleport ALL the cars up behind you if you're performing too well, too fast. Ultimate Carnage features a catch up boost system that makes certain the AI is always right on your tail, to increase the challenge for pro racers.Curtis Wolfe: Black & White car color, Black HUD color.Sally Taylor: White car color, Light Pink HUD color note This is done to avoid confusion with the player's HUD color (white).Jason Walker: Black car color with flame decals, Pale Black HUD color.
The last four drivers only appeared in Ultimate Carnage.
Color-Coded for Your Convenience: In 2, Ultimate Carnage, and Head On every driver have a specific color applying to each driver's car & HUD arrow. Captain Ersatz: Zario, a likable (according to the game) chubby Italian with a moustache. In regular races, the AI rarely bothers to brake and ends up ricocheting off every wall in sight in demolition derbies, the AI single-mindedly gangs up on you, invariably resulting in a massive burning dogpile in one corner of the map and in one game mode, where the objective is to be the first to collect 40 barrels, the AI cars don't even try to compete with you and just sit there driving in circles. Artificial Stupidity: Exaggerated in some of FlatOut 3's game modes.
100% Completion: The game helpfully displays your percent-completion rate.